FS25 Move Placeables Advanced V2.4.0.0

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FS25 Move Placeables Advanced V2.4.0.0

With this mod, placed objects can be repositioned on the X, Y and Z axes and rotated around each of those three axes.

Features

Usage:

  • Open the construction screen with the default shortcut, Shift+P
  • Click the placed object you want to edit
  • Choose the Move button
  • Left-click one of the three visible axes, green, blue or red, then move the mouse > the object moves along that axis
  • Right-click one of the three axes and move the mouse > the object’s rotation changes around the selected axis
  • Press B to switch free mode on or off, as when buying: off, the default, levels and paints the ground at the new location and adds earthwork costs; on moves the object without altering the ground
  • Click the placeable object again or press the Escape key to confirm the change; a final confirmation prompt is then shown
  • While editing, pressing Escape also lets you reject or undo the change

With guides enabled, as they are by default, these markings appear:

  • White line frame: Area for leveling and texturing
  • Pink line frame: Collision area, unavailable in free mode
  • Yellow line frame: Fence path, shown only while moving

The mod’s settings can be found in the menu under General Settings:

  • Free Movement: Enabling this means that moving objects costs nothing.
  • Show Coordinate Overlay: While moving, an overlay shows the starting and current coordinates, position and rotation.
  • Fence Undo Cost Refund: If enabled, undoing the last husbandry fence segment refunds its cost.
  • Align Axes to the Object: If enabled, the move gizmo uses the object’s own axes by default rather than the world axes.
  • Show Guide Lines When Buying: Colored guide lines are displayed while buying or placing an object, including the collision area and ground clearing area.
  • Show Guide Lines When Moving: Colored guide lines are displayed while moving an object, including the collision area, ground clearing area and fence outline.

The new mod replaces the old mod and is not compatible with it. If FS25_RearrangePlaceables.zip is in use, delete it before using Move Placeables Advanced.

Changelog

Version 2.4:

  • NEW: B now toggles free mode while moving placeables, just as when buying
  • Free mode off, the default: At the new location, the ground is leveled and painted with the ground texture, and the area is cleared of field, weeds, stones, decoration and bulk material; earthwork costs are added to the moving price
  • When the ground cannot be adjusted, for example because it is blocked, you are asked if the object should be moved without ground adjustment
  • Free mode on: The object moves without changing the ground, which was the previous behavior
  • Fixed: Pallet spawn areas, such as greenhouses, production points, beehives, husbandries and pallet/vehicle buying stations, now move together with the object
  • White guide lines, representing ground changes, are drawn a little higher so they remain visible when overlapping the pink lines

Version 2.3:

  • The “Fence Gate Fix” was removed because Giants has since fixed this in the base game
  • The gizmo axis colors were corrected
  • NEW: Collision detection areas are displayed with white lines in non-free mode when new placeables are purchased and when they are moved
  • NEW: Ground adjustment areas, leveling and texturing, are displayed with pink lines when new placeables are purchased and moved
  • NEW: Guide lines can now be shown or hidden when buying or moving placeables

Version 2.2:

  • Added a setting to choose whether the axis shift follows the object’s axes or the world axes
  • Default: Object axes, whereas the previous default was world axes, check last Screenshot

Version 2.1:
# New Features

  • When animal barns are moved, their pasture fences are moved as well and shown with yellow lines
  • Moving fences now adjusts them automatically to the new ground level
  • After an animal pen is moved, you are asked whether a new pasture should be created inside the fenced area
  • Map hotspots and teleport points for production facilities, animal pens and other objects are now moved and updated correctly as well
  • Refund for barn/fence construction: Undoing the last element now refunds that element’s cost too
  • Configurable in the game settings, menu, default: enabled

# Bug Fixes

  • Collision areas during placeable movement and the immediate release of previous collision areas were fixed
  • Synchronization problems in multiplayer for pastures, fences and animal displays were fixed
  • Moved pre-placed map placeables are now saved at their new position and loaded correctly with the save game, using a separate XML in the save game
  • Multiplayer

# Base Game Bug Fixes, Starting with Game Version 1.18

  • In rare cases, fence gates float or sink into the ground after a save file is loaded
  • At startup, all fence gates are repositioned and adjusted to the terrain height

Version 2.0.0.0:

  • The code was completely rewritten
  • Various smaller bug fixes
  • Various logic optimizations
  • Pre-placed map objects can now be repositioned without errors
  • A setting for repositioning costs was added
  • An overlay showing before, after and diff for the object’s alignment and rotation was added and can be disabled in the settings

Author: Helfer B.
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Finding a game interesting after investing 300 hours into it can become a bit challenging. But with mods as long as there is a new update is assured, you are guaranteed a few more hours of new exciting gameplay. FS 25 Other Mods are one of the greatest upgrades and can make your game unique. Downloading and adding FS25 Move Placeables Advanced V2.4.0.0 Mod to your game is not difficult at all - you simply need to save a file and run it.



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