




FS25 Zone Radar v1.0
Radar Zone brings speed enforcement to your roads: placeable speed cameras that fine any player caught speeding, with amounts based on the real ranges of Argentina’s National Traffic Law 24.449. Unlike a flat fine, this mod uses a progressive system: the faster you go, the more it hurts.
How it works:
– Place the radar next to your road (Construction → Decoration) and choose between three limits:
-40 km/h Radar — Urban zone ($10,000)
-60 km/h Radar — Rural road ($7,000)
-80 km/h Radar — Highway ($5,000)
– Automatic detection within a 14-meter radius, with a real-life 10% tolerance (the 40 radar only fines you above 44)
– Progressive fine: base amount + rate per km/h of excess
– Law 24.449 severity ranges: exceeding the limit by more than 20 km/h is a serious offense (fine x2), and more than 40 km/h is reckless driving (fine x3.5). Passing a 40 radar at 110 km/h can cost you over $50,000
– The SPEED TICKET appears on the driver’s screen with the excess and amount, instantly deducted from the vehicle’s farm
– Includes the blue “Speed control” warning sign ($4,000) to place a few meters before the radar, just like real roads — decorative, doesn’t fine
Features:
– Only fines player-driven vehicles — AI workers and traffic are exempt
– Trailers and implements never generate duplicate fines
– 15-second cooldown per vehicle (one pass, one fine)
– Radars and sign have real collision — sellable/removable from construction mode
– Compatible with ALL vehicles and mods
– Zero configuration: place it and it works
Multiplayer:
– the mod includes server-client synchronization (the host calculates fines and each driver only sees their own). Note: multiplayer has not yet been tested live. Singleplayer works 100%. If you test it in multi, any feedback is welcome.
Tip:
– Place the warning sign 200 meters before the radar and watch everyone brake right there and speed up after… just like real life. On servers with friends, a 40 radar in town turns every trip to the workshop into a financial decision.
– Made with passion for realistic road simulation.
Required:
– Economic Inflation System








