


FS25 True Value v1.0
Mod shops are chaos: one author sells a 200hp tractor for $4,000, the next wants a fortune for a plough, and a cheat pack undercuts them all. True Value re-prices every item in the shop against a curve calibrated on the base game, so price finally tracks capability and buying decisions mean something again.
NO PRICE LIST
Other rebalancers ship a hand-made list, so they only cover the mods the author happened to own. True Value carries none. It reads each machine’s real stats live from the game – the same numbers on the shop card, so configs and mis-authored specs resolve correctly – and fits them to the base-game curve: tractors and harvesters by power, trailers by capacity, storage by volume, everything else by weight. It prices ANY mod, including ones released long after this one. No scan, no database, nothing to maintain.
TUNE IT LIVE – press ESC and open the “True Value” page. Click any row to read what it does:
– Preset: Realist, Cheaper, Harsh, Keep-character, Tame-cheats, Flat, or Off
– Overall price level – your economy difficulty dial
– Consistency – keep the modder’s price, or pull everything to base-game-fair
– Spread, and a Cheat-limiter to rein in outliers
– Vintage discount – graduated, so a 60hp classic barely moves but a 20hp toy drops a long way
– Cheat configs – a vehicle with a normal AND a cheat config is priced on its standard one
– Reprices the second-hand lot as well
– Built-in shop sorter: price / hp / weight / A-Z (no sorting mod needed)
Runtime and fully reversible – prices are never written to your savegame. A default install changes nothing until you pick a preset.
Part of the Avolation “True” line – see also True Vintage Start.
Search keywords: economy, prices, pricing, rebalance, realistic prices, price fix, fair prices, mod prices, shop, value, valuation, cheat mods, balance, difficulty, money, shop sorting, sort shop, used vehicles.








