FS25 Tax Mod V1.2.0.0

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FS 25 Other

FS25 Tax Mod V1.2.0.0

Converted from FS22_TaxMod. Adds a realistic tax system to your farm.

Features

  • Daily tax deductions based on farm balance
  • Monthly tax returns, percentage of taxes paid
  • Three tax rate levels: Low (1%), Medium (2%), High (3%)
  • Configurable minimum balance threshold
  • Tax history and statistics tracking
  • Professional in-game notifications
  • Fully configurable via console commands
  • Multiplayer compatible
  • Settings saved per savegame
  • Type tax in the console for commands

You need to have developer mode enabled in order to open the console.
This can be done in your FS game folder. Look for game.xml.
Change <development><controls> to "true"</controls></development>

Changelog

  • V1.2.0.0
    Fixed, the yearly tax cycle runs again. The December advisory and the March payment never fired because the mod read a calendar field the game does not have. Tax now follows the game’s named months in either hemisphere, and the year’s bill is collected once in March.
    Multiplayer with Network Sync: players in a hosted game see the server’s tax settings and their own farm’s tax record, and get their daily and annual tax notices from it. The HUD’s annual rate shows as a whole percentage.
    Converting a multiplayer save to single player keeps each farm’s tax history separate, so nothing is charged twice.
    Tax settings are saved with the game reliably.
    The mod’s description, settings and Esc texts read correctly in every language, Ukrainian and Polish included, and the page legend shows a plain dot between page names.
    Added, a Tax HUD show/hide toggle in the Control Center.
    The emergency loan in Income Mod can read the tax you will owe, so a loan offer accounts for the annual bill.
    Changed, the Realistic Farming Esc menu pages are shared with the other suite mods: scrollable breed tables, the Pro Staff page and the dairy barn cards work on any host, and the side panel’s text is laid out in lines.
  • V1.1.6.0
    Same tested build as the brief 1.1.5.60 release, with a corrected version number.
    What’s fixed, a settings save during load could abort the game load with the full suite installed; that is fixed.
    Cleared the HUD toggle default key binding so it ships clean.
    What’s new, economy scaling now follows the shared difficulty options.
    HUD styling and layout improvements.
    No save migration needed. Existing saves load as normal.
  • V1.1.5.0
    New, irrigation operating costs now appear in your tax ledger. When you run irrigation with Seasonal Crop Stress, each day’s pump running cost is recorded as a deductible “Irrigation Operations” expense. It reflects a cost you already pay, so it adds no extra charge.
    Realistic Farming ecosystem integration. Tax Mod now saves its state through the shared save system, reports to the unified on-screen display, and its settings appear in the Farm Tablet’s System Settings app.
    Companion expense recording. Other Realistic Farming mods can now log deductible expenses into the tax ledger.
    Fixed, multiplayer: the annual tax payment is now applied once on the host instead of once per connected player.
    The tax HUD edit mode now opens with its own key binding, and the HUD no longer swallows right clicks.
    Localization, added Danish, translated by a native speaker (DJWestDK).
    Note, every ecosystem hook is optional. With none of the other Realistic Farming mods installed, Tax Mod works exactly as before.

Author: tisonK
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Finding a game interesting after investing 300 hours into it can become a bit challenging. But with mods as long as there is a new update is assured, you are guaranteed a few more hours of new exciting gameplay. FS 25 Other Mods are one of the greatest upgrades and can make your game unique. Downloading and adding FS25 Tax Mod V1.2.0.0 Mod to your game is not difficult at all - you simply need to save a file and run it.



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