FS25 Realistic Physics V1.0.0.0

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FS25 Realistic Physics V1.0.0.0

This beta mod adjusts vehicle suspension and wheel spin behavior. Development is ongoing, so some vehicles may not feel correct yet, and behavior can change in later versions.

Features

  • Each vehicle category and type has individual suspension settings. This means a big tractor, a small tractor, a trailer and a car each feel different rather than using one general setup.
  • Mod vehicles are supported as well.
  • Wheel spin makes the machine bounce. The effect is strongest on hard ground and roads, while soft field soil produces very little bouncing.
  • Bouncing is affected by wheel spin speed, the load weight of the vehicle and the amount of weight being pulled.
  • As the vehicle gains speed, the bouncing gradually stops, so normal driving speed will not cause shaking.

Some vehicles may still not feel correct. If you notice something unusual, report the vehicle involved and describe what you were doing.

Changelog

  • V1.0.0.0
    Two additions are included: 1: Trucks now have leaf spring/air spring rear/air spring everywhere. 2: Trailers now have Leaf spring/Rigid/Air spring/Hydraulic!!!! These can be chosen in the shop!!!!! After loading the save, open the service interface to make your choice. Towing has also been adjusted, although it remains rudimentary. A 5 ton tractor no longer has to pull 30 tons. Compatibility with all mods is not promised, but I tried to make it universal. I did not encounter any bugs. Report any bugs you encounter. Delete the previous version and just copy it!
  • BETA 2
    Fixed:
  • The weak bounce of spinning wheels.
  • Trailer suspension.
  • Vehicles being prone to tipping over.
  • New: Tractors with swing-arm suspension, such as John Deere or Fendt, now level themselves automatically.

Author: RMark
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