FS25 Realistic Livestock RM v1.2.1.0
Replaces FS25’s simple animal clusters with individually tracked animals – each with unique genetics, breeding, diseases, and production traits. A maintained version of Arrow-kb’s Realistic Livestock mod.
Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal’s individual traits.
This is a maintained version of the original Realistic Livestock mod by Arrow-kb, who has discontinued development. The goal is to keep the mod working, fix bugs, and make improvements where needed.
Features
– Individual animal tracking with unique identity
– Genetics system with heritable traits that affect production output
– Genetics display in animal names with configurable detail level (average score or full trait breakdown)
– Breeding and reproduction with pregnancy mechanics and genetic inheritance
– AI insemination system with semen dewars
– Disease simulation with infection, treatment, and immunity
– Animal monitoring to track individual animals over time
– Weight system tied to genetics and feeding
– Animal marking and castration
– Move tab for transferring animals between husbandries
– Daily summary mode for message log
– In-game help pages
– Highland cattle bull support
– Animal pack system: third-party mods can add new breeds or adjust animal balance
– Map support: Hof Bergmann (ducks, geese, cats, rabbits, alpacas, quail) with automatic version-aware compatibility
– Simple support for butchers using Extended Production Point (EPP) mod
– Multiplayer support
Supported Maps & Packs
Maps:
– Hof Bergmann (https://www.lsfarming-mods.com/) — ducks, geese, cats, rabbits, alpacas, quail with full breeding support
Animal Packs:
– Cow Breeds Pack for RLRM by ConGan98 (https://github.com/ConGan98/FS25_CowBreedsRLRM) — additional cattle breeds
Notes
– Based on Arrow-kb’s Realistic Livestock mod (v1.2.0.5), released under GPL-3 license
– Savegame data from Arrow-kb’s original version is automatically migrated on first load
– Font Library mod is no longer required
– Incompatible with FS25_EnhancedLivestock, FS25_MoreVisualAnimals, and FS25_EnhancedAnimalSystem
Limitations
– Multiplayer: Dewars (AI semen canisters) cannot be physically picked up by clients. Works in singleplayer.
Installation
Place FS25_RealisticLivestockRM.zip in your mods folder.
Migrating from Arrow-kb’s version: Remove FS25_RealisticLivestock.zip and FS25_FontLibrary.zip. Back up your savegame first, then load it – data migrates automatically.
V1.2.1.0
– Added multiplayer support for “Reset Animal Dealer” and “Reset AI Animals” buttons (admin-only in MP, syncs to all players)
– Fixed multiplayer: straw pickup from dewar now syncs to server (dewar no longer “refills” on reconnect)
– Fixed multiplayer: empty straw hand tool now deleted from client inventory after insemination or return
– Fixed animal mark/unmark: 3D visual marker now updates immediately when unmarking (previously required relog)
– Fixed potential multiplayer crash when receiving unknown mark keys from newer mod versions
– Fixed straw hand tool crash when no player is carrying it
– Fixed crash when selling an animal from a livestock trailer at the animal dealer
– Fixed crash when opening the animal trailer screen near a rideable horse created by third-party mods (e.g. AdditionalContracts animal missions)
– Fixed prop horses from third-party mods being incorrectly converted to real animals when loaded onto trailers or into pens
– Fixed animals marked as non-sellable being sellable after loading onto a trailer
RL Menu (preview – work in progress):
– Added Sell tab with shopping cart summary (selected count, price, fee, total); animals marked as non-sellable are filtered out
– Husbandry selector now sorted alphabetically by name
– RL Menu now remembers selected husbandry and animal when switching between Manage, Move, and Sell tabs
– Single sell/move no longer clears other checkbox selections
– Renamed “Info” tab to “Manage” to better reflect its actions (mark, inseminate, monitor, etc.)
– Reordered tabs: Sell, Move, Manage, Messages
– Fixed status icons jumping position when switching between tabs
– Fixed animal age not showing in the RL Menu stats area








