

FS25 Real Tire Wear V1.8.0.0
This mod adds significantly more realistic tire wear to Farming Simulator 25. Tires visibly wear down, and the wear is also visually represented on the tire itself.
Features
- Each wheel is calculated separately and can wear at different rates.
- Tire wear depends on several factors:
- Distance traveled
- Wheel slippage
- Load on the wheel
- Speed
- Surface driven on
- Tires can burst unexpectedly, which can cause tire damage during work.
- Tire changes are done axle by axle, for example, both tires on an axle are replaced together, not each tire individually.
- The mod includes a workshop function for changing tires.
- There is a specific sound for air loss/tire damage.
- The mod also supports tracked/crawler chassis.
- Also suitable for Hof Bergmann. Visual tire wear is not possible on Farmer_Andy’s railcar.
Changelog
- V1.8.0.0
- New tire service HUD
- Translation fixed 1.7.0.0
- Three wear zones: the inside, middle and outside wear down separately. Road driving puts more strain on the center, while field work and curves put more strain on the outer edges.
- Three-zone wear for supported rubber tracks
- New tire service menu:
- Tire passport: Individual tire ID, mileage, operating hours, road/field use, slippage distance, and repairs.
- Tire storage: Store removed tires and remount them later.
- Used tire trade: Buy, sell, or dispose of tires.
- Tire condition and history are retained during storage and exchange.
- Axle-wise tire change and a dedicated button for changing flat tires.
- Storage filters and alerts for unsuitable, damaged, or excessively worn tires.







