FS25 Player Trading Plus V0.12.1.1
With Player Trading Plus, farms can trade goods with one another by using invoices and standing orders. The system works in multiplayer and also when several farms are used in singleplayer. Money is transferred only between farms through the Community Depot.
Features
- This Farming Simulator 25 mod is version 0.12.1.1 and has been checked in game.
- Version 0.12.0.0 changed its name from “Utilities & Waste Management”.
- The Community Depot handles every part of the trade.
- Electricity is sent directly from the seller’s power-producing productions to the productions selected by the buyer, with payment made as it arrives.
- The depot collects slurry at the tank coupling and manure at the open end of the manure pit.
- Bulk goods, grain and all other goods the game treats as bulk are taken from the seller’s silos and production outputs, then loaded through the depot’s silo pipe.
- Pallet goods are traded by the liter. The seller’s pallets are consumed, while the buyer receives new pallets of 1,000 or 5,000 l on the depot’s pallet pad.
- The ESC menu contains a Player Trading+ page, which can also be opened from the depot office door. It becomes available after a depot is placed on the map. Its tabs are INCOMING, OUTGOING and STANDING ORDERS, with summary cards and invoice cards that display status pills.
- Selecting New opens the PT+ CO-OP window. It offers Invoice a farm, Request an invoice, Create a standing buy order and Create a standing sell order. A single form then covers the farm, goods, price per 1,000 l or kWh, the game’s price as a guide, amount, either a set amount or all in stock, discount and repeat, once, every day or every week. Each invoice contains one item.
- Sending, accepting, declining, withdrawing and deleting are restricted to farm managers. After payment, anyone belonging to the buying farm can haul the goods.
- Goods are kept at the depot. Goods offered for sale leave the seller’s storage and remain at the depot, while still belonging to the seller, until the buyer collects them. Unsold goods return home, and pallets return to the pad.
- The seller can apply a discount to a bill or standing sell order. For a request, the seller chooses the discount during approval. Both farms can see it on the invoice, receipt and Details.
- All members can use standing orders. Anyone may buy some or all of a sell order, and anyone may fill a buy order. The money for a buy order is held when the order is posted, while withdrawing returns the remaining amount.
- Details for each invoice list ordered, delivered / collected, refunded, discount, the amount paid by the buyer and the amount received by the seller. Completed invoices can be removed individually or all together.
- The finance page records payments as “Player trade sales” and “Player trade purchases”.
Community Depot
- Find it in the shop under Production > Selling points.
- The purchase price for one depot is $268,000.
- Daily upkeep costs $268.
- Each map allows one depot unless the server admin permits additional ones.
- Every other farm receives a membership offer, and the members and owner divide the upkeep equally.
- After two months in debt, membership is suspended until the debt is paid.
- A member may leave, but cannot rejoin for 6 months.
- Trading is unavailable without a depot or membership.
- Included in the depot are a slurry tank, manure pit, UNIA silos with a loading pipe for bulk goods, pallet pad and office.
Installation
Get FS25_PlayerTradingPlus.zip from the latest release and place it, still zipped and with its original name, in Documents/My Games/FarmingSimulator2025/mods. For multiplayer, the server and every player must use the same version.
Saves made with Utilities & Waste Management retain their invoices and orders. The depot itself must be placed again.






