



FS25 Mud System Physics V1.3.9.0
Mud System Physics is an advanced Farming Simulator 25 physics mod that changes the way equipment interacts with soil when it rains. Its dynamic dirt system influences wheel behavior, surface grip, visual effects, cross-country vehicle performance, and the condition of fields and soil.
Features
- Humidity is used to calculate mud physics in real time.
- Wheels may slip, lose traction, or become stuck in mud.
- Heavier equipment has a greater chance of getting stuck.
- Mud reacts differently to each field soil type, with plowed fields being the most viscous.
- Vegetation can optionally be removed from deep mud.
- Settings can be customized from the game menu.
- The mud system can be switched on or off.
- The strength of the viscosity effect can be adjusted.
- The influence of rain can be adjusted.
- Visual effects can be enabled or disabled.
- Vegetation removal can be enabled or disabled.
- More than 20 different knobs and switches.
- Tire puncture system.
- Tire pressure system.
Changelog
V1.3.9.0
- French translation by xXTennesieXx.
- Wheelspin lasting too long or a sharp turn now tears grass outside fields and leaves a small cultivated soil patch.
- Once the turf is torn up, a brief burst of dirt emerges from beneath the wheel.
- Under “General” → “Turf damage”, there is now a toggle that is enabled by default.
V1.3.8.0
- Slow dirt buildup in fields has been fixed.
V1.3.7.0
- Dirt thrown from the wheels has been rewritten and moved into the settings.
- An issue with the vehicle’s repr node being offset, which prevented wheel removal for repairs, has been fixed. Detection now uses the wheel tire itself.
- The jack lift has been increased to 200%.
- The jack HUD has been improved.





