

FS25 Helper keeps vehicle lights on BETA
In FS25, the helper can turn lights on, but it normally turns off headlights and work lights that were already active, including at daybreak. This script mod stops the standard FS25 helper from switching off lights that are already on.
Features
- Activate the vehicle lights, give the vehicle to the helper, and they will stay switched on.
- Headlights, high beams, and work lights already in use remain on.
- If required, the AI may activate further lighting, which also stays on.
- The lights continue operating at daybreak, during changes between driving and fieldwork, and after the helper finishes the task.
- When you take control of the vehicle again, the lights can be used and switched off normally.
- Everything runs automatically in the background, with no extra buttons or settings needed.
- Turn signals, hazard lights, brake lights, reversing lights, cabin lights, and rotating beacons keep their normal controls.
- This is a script mod for Farming Simulator 25 on PC/Mac.
- It is intended for the standard Farming Simulator 25 helper.
- Functionality has been confirmed in single-player mode.
- Multiplayer and Courseplay/AutoDrive compatibility have not been tested in-game.






