FS25 Dynamic Market v1.3

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FS 25 Other

FS25 Dynamic Market v1.3

V1.3.0.0
– New: market notices now show an event that explains the price change (e.g. “A wholesaler bought large quantities”) just for flavor, it does not change the actual prices
– New: “GIANTS Prices Only” setting – fully turns off Dynamic Market’s own prices; you just get the game’s original prices. The overview and search still work
– Hotfix: search field in the market overview reworked – more consistent look, its own Clear button, Esc now clears the search first and only closes the menu on a second press
– Hotfix: “Best selling station” could show a station that wasn’t actually paying the best price at the time
– Hotfix: several notices used to appear at once when the period/day changed – now you get one bundled notice
– Hotfix: with daily recalculation enabled, the notice no longer appears every day, only when the month actually changes

Extends the Farming Simulator selling price system with an additional dynamic monthly market layer.

New: Version 1.2.9.0
Market alerts now display an event explaining the price change (e.g., “A wholesaler has purchased a large quantity of goods”) — for entertainment purposes only
“GIANTS Prices Only” setting

Hotfix:
– Search field reworked (more consistent appearance, clear button, Esc behavior)
– “Best Selling Point” sometimes did not display the current best price
– Multiple alerts at once → now grouped together
– Daily recalculation triggered alerts daily → now only at the end of the month

The dynamic market ensures that selling prices change over time, in addition to the normal seasonal fluctuations of the base game. Each product category develops differently, so the best time to sell is constantly changing.

Prices
– Additional monthly market fluctuations on top of the base game prices
– Each commodity group (crops, fodder crops, animal products, livestock, processed goods, building materials, map-specific items) has its own price trend
– Optional annual average mode: replaces the base game’s seasonal spikes with a stable annual value, so you don’t have to wait for a specific month
– Sales pressure at selling points: selling large quantities at once temporarily lowers the price, which then recovers (threshold and strength are adjustable)

Inventory & Notifications
– Shows your actual inventory for each commodity: in warehouses, trailers/implements, and the output storage of productions and animal pens
– In-game notification when a commodity you have in stock experiences a significant price increase
– Display commodity storage locations with a keystroke, including map markers for storage location and best selling point

Overview
– Dedicated market page with base game price, adjusted price, percentage deviation, selling point, and best selling month
– Search, inventory filters, and sortable options Columns for quick navigation

Automatic detection
– Automatically detects sellable goods from any map or mod, even without custom modifications
– Goods that cannot be assigned to a specific group but can actually be sold are placed in the custom “Map-Specific” group instead of being ignored
– Manual group assignment is possible for special cases

Multiplayer
– All market calculations are performed server-side, ensuring all players see the same prices


Author: Nalathan
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Finding a game interesting after investing 300 hours into it can become a bit challenging. But with mods as long as there is a new update is assured, you are guaranteed a few more hours of new exciting gameplay. FS 25 Other Mods are one of the greatest upgrades and can make your game unique. Downloading and adding FS25 Dynamic Market v1.3 Mod to your game is not difficult at all - you simply need to save a file and run it.



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