





FS25 Dynamic Market V1.3.1.1
Dynamic Market is a Farming Simulator 25 mod that enhances the base game economy with a dynamic pricing system based on supply, demand and player interaction.
Features
- Dynamic price calculation based on market activity
- Prices react to selling behavior and supply levels
- Server-side logic for multiplayer-safe economy handling
- Transparent price development for better decision making
- Compatible with base game systems and standard selling stations
- Designed for balanced gameplay without breaking the base economy
Changelog
- V1.3.1.1
- Hotfix: the game no longer stops responding to input when a new month starts while sleeping. The Market News window now waits until you are awake and no menu is open.
- V1.3.1.0
- New: The “Market News” window now opens automatically at the beginning of each month, displaying all product categories sorted by change, reason, and the affected goods in your warehouse. It can also be opened at any time in the Market tab.
- New: Refined products now follow the prices of their raw materials and never fall below the value of the consumed raw materials, even with map and mod productions.
- Fix: Goods that a map hides from the price table, e.g., animal selling workarounds, no longer appear with absurd prices.
- Compatibility with the current game version.
- V1.2.9.0
- New: Market notifications now show an event explaining the price change, e.g. “A wholesaler bought a large quantity of goods”, for flavor only.
- “GIANTS prices only” setting.
- Hotfix: Search field redesigned, with a more consistent appearance, clear button and Esc behavior.
- Hotfix: “Best selling point” sometimes did not show the current best price.
- Hotfix: Multiple notifications at once are now grouped together.
- Hotfix: Daily recalculation triggered notifications every day, now only when the month changes.







