


FS25 Crop Rotation Calendar V1.0.0.0
Crop Rotation & Work Calendar for FS25. This calendar is intended exclusively for players who have set their game to a minimum of 15 – 28 days per month and is designed with a focus on realism, including steps that may not make sense from a purely gameplay perspective but are necessary when considering real-life agricultural practices.
This mod helps plan the next crop and corresponding field operations for each field, from stubble cultivation to harvest, with crop rotation scoring, a daily calendar, equipment recommendations, and automatic progress tracking.
Features
- Select a field, the preceding crop, and the following crop.
- The scoring system supports up to 100 points and takes into account plant families, cultivation intervals, and the field’s known cropping history.
- Cultivation profiles filter the available options for the following crop. Selecting “All” allows the free choice of any available crop.
- Each profile displays how many crops achieve a score of over 80 points.
- The “Select Suggestion” feature recommends a profile without altering the chosen following crop.
- Choose between mulch tillage, conventional plowing, or direct seeding.
- Depending on the crop and settings, the calendar accounts for mulching harvest residues, cultivating stubble, and removing volunteer growth.
- Depending on the crop and settings, the calendar accounts for cultivating or plowing, optional stone picking, seedbed preparation, and sowing.
- Depending on the crop and settings, the calendar accounts for liming, as well as mineral and organic fertilization, including incorporation into the soil.
- Depending on the crop and settings, the calendar accounts for cover cropping, rolling, weed control, and harvesting.
- Depending on the crop and settings, the calendar accounts for monitoring crops for diseases and pests. Specific pest treatment or spraying is not currently included.
- Not every operation is scheduled for every crop.
- Simplified maintenance workflows are provided for grassland and certain specialty crops.
- Designed for a 15 – 28 day month, with selectable work windows of 3, 5, 7, or 10 in-game days.
- Waiting periods and buffer times are taken into account.
- Sowing and harvesting windows are pulled from the map data whenever possible. Otherwise, they are based on predefined standard values.
- The daily calendar displays scheduled tasks, progress, and overdue work.
- Clicking on a specific day filters the task list.
- You remain responsible for assessing weather conditions, field accessibility, and the actual needs of your crops.
- Successfully completed field operations are tracked automatically, including work performed by AI helpers.
- Repeated passes over the same area are not counted multiple times.
- Set the completion threshold at 85%, 90%, 95%, or 99% of the field area covered.
- Tasks can be manually confirmed or reopened using the checkboxes, which is useful for fields that were already worked on before installing the mod.
- Optional steps can be marked as “Not applicable.”
- Choose between a combined view for mineral fertilizers or separate steps for N, P, and K.
- Liming is tracked independently.
- Organic fertilization and stone picking can also be included in the schedule.
- For “Realistic Soil & Fertilizer,” optional integration is available to display soil data. This external mod is not included and is not required for the calendar to function.
- The system does not calculate specific, mandatory fertilizer application rates.
- A dedicated “Quick Guide” section provides explanations for technical terms and work steps when hovering the mouse over them.
- Relevant shop categories and alternative equipment options are listed in a separate row.
- A small, movable display, visible outside of the ESC menu, shows all pending tasks for the current day across all planned fields.
- The information section displays 350 randomly rotating agricultural facts, providing background knowledge along with details on the relevant country or continent.
- Available in 18 languages, including German, English, French, Polish, Czech, Ukrainian, and the Scandinavian languages.
- This mod serves as a planning aid and does not alter crop yields or actual soil values.
YOU NEED: Realistic Soil & Fertilizer







