


FS25 Adjustable working-width configuration BETA 2 v1.0
FS25 Working Width Options – JD adds adjustable working-width configurations to compatible Farming Simulator 25 implements.
Choose between:
Default – Uses the equipment’s original working width
25 m
50 m
The mod also includes colored working-width guides to help show the actual edge of the working area. Guides can be toggled with F2, and the selected width is shown through the normal F1 help display.
It also adjusts compatible AI/work-area markers so AI workers can better follow the selected working width.
Features
Default / 25 m / 50 m working-width options
Colored crop/working-width guides
F2 guide ON/OFF toggle
AI marker adjustment
Improved fertilizer-spreader guide alignment
Works with many implements that use the FS25 WorkArea system
Multiplayer and dedicated-server support
BETA 2
Working-width choices
Default
25 m
50 m
Removed the old 100 m option
Working-width guides
Colored crop/working-width guides remain
F2 toggles guides ON/OFF
F1 shows the selected working width and guide status
Guide placement was rewritten to better follow the actual WorkArea direction instead of assuming every implement is built the same way
Fertilizer spreaders
Fixed spreaders where the guides were badly offset
Added support for spreaders using several WorkAreas
Improved centering of 25 m / 50 m spread patterns
Handles differently rotated WorkArea layouts better
Mowers
Fixed the issue where selecting 25 m could make each individual mower deck 25 m and create a huge total cut
25 m now means 25 m TOTAL mower cutting width
50 m means 50 m TOTAL mower cutting width
Uses actual MOWER cutting WorkAreas rather than conditioner/swath/drop areas
Added handling for folding/multi-section mowers
Added small overlap between mower WorkAreas to prevent thin uncut strips
Mower guides use the same cutting-width basis as the mower WorkAreas
Removed continuous mower WorkArea rewriting while driving because that was causing inconsistent cutting
Plows and cultivators
Fixed the problem where some 50 m plows could give the false:
“Attach tool to vehicle with a turned-on motor!”
Plows/cultivators now resize the actual WorkAreas without moving AI marker transforms that can be tied into the hitch/folding hierarchy
AI / Steering Assist
tested a global AI-width synchronization
That caused the F1 menu to flicker and vehicles to lose steering
That aggressive live synchronization was removed
The mod no longer repeatedly forces Steering Assist/course refreshes while driving








