


FS25 Liquid Lime V1.3.0.1
Liquid Lime introduces a new sprayer material. Helper auto-buy functions if Liquid Lime is selected or was the last fill type used. When an empty multi-product sprayer selects fertilizer by default, load Liquid Lime once before activating the helper.
Features
- Sprayers can use Liquid Lime as a newly added material and fill type.
TrueEdge Liquid Lime Tank
- The capacity is 2000 liters.
- The price is $1,100.
Meridian Liquid Lime Silo
- It holds 155,000 liters.
- The price is $46,500.
- Daily upkeep costs $100.
TrueEdge Liquid Lime Production
- The price is $42,500.
- Daily upkeep is $100.
- The Liquid Lime recipe uses LIME and WATER.
Liquid Lime Sell Point
- Loose Liquid Lime can be sold from production output and filled Liquid Lime tanks.
- The price is $10,000.
Changelog
V1.3.0.1
- Temporary Precision Farming fill-type overrides no longer remain after materials are switched or unloaded.
- Empty tanks are no longer detected as still holding Liquid Lime, correcting refill detection.
- The Liquid Lime Sell Point multiplier was raised from 0.23 to 0.50, while buying prices remain unchanged.
V1.3.0.0
- The Liquid Lime Sell Point now allows loose Liquid Lime to be sold from trailers, production output, and filled Liquid Lime IBC tanks.
- The Liquid Lime tank appearance now uses texture-based Liquid Lime icon artwork instead of the former floating decal mesh.
- The Liquid Lime sprayer material holder export was corrected, so missing GS_ATTR_COLOR0 vertex attribute errors are no longer logged.
- The Liquid Lime spray material registration was corrected so compatible sprayers display spray effects.
- Shop tank prices, production operating costs, and the Liquid Lime Sell Point payout were rebalanced to keep production profitable and prevent shop resale exploits.
- Seasonal Liquid Lime prices were added, with stronger demand in spring and autumn.
- Liquid Lime Precision Farming detection was corrected so loaded herbicide, liquid fertilizer, and other spray types no longer act as Liquid Lime because of stale PF state.
- The Precision Farming application label and low-volume debug logging were improved.
V1.2.0.0
- Liquid Lime now has built-in Precision Farming support.
- Precision Farming pH usage-rate scaling was added, allowing Liquid Lime to follow its configured spray rate.
- Runtime Precision Farming lime mapping was added so Liquid Lime is treated as lime only while PF code processes it.
- Precision Farming sprayer flag handling, clearer pH HUD labeling, usage statistics, and improved Liquid Lime spray effect handling were added.
- Helper/AI worker auto-buy support was added for Liquid Lime when it is the active or last used fill type.
- Lua-based Liquid Lime fill type support was added for ABI 550, ABI 1600, Lizard MKS 8, and Lizard MKS 32 without shipping edited vehicle XMLs.
- Liquid Lime IBC tanks can now be unloaded directly into the Liquid Lime Silo.
- Trailers can now load Liquid Lime stored in the Liquid Lime Production.
- The Liquid Lime Production recipe and operating cost were rebalanced for the new usage rate.
- Dedicated server compatibility was improved by skipping client-only material loading.
- Duplicate spray type registration was fixed when another mod registers Liquid Lime first.
- The Liquid Lime material holder setup was updated to reduce graphics pipeline errors.
- Liquid Lime usage rate was reduced for improved sprayer balance while keeping the same price.
- The old PF Configurator-specific modDesc config was removed because Precision Farming support is now built in.
- Broad slurry tank category support was removed so slurry-only equipment does not unintentionally accept Liquid Lime.
- The Lua code was divided into smaller runtime, vehicle, Precision Farming, helper auto-buy, and registration modules.
- A Czech mod description was added.






