





FS25 Keno City V1.0.0.3
Keno City is a very small settlement located in the heart of Canada’s Yukon Territory. The map is based on a nearly realistic model and has been expanded into a 4-fold map surrounded by dense forests. Silver mining took place here, while gold mining has been developing for some time.
Features
- Soil and sand containing gold are available as mining areas alongside regular soil.
- All materials are processed through production.
- Soil can provide iron ore as well as silver ore.
- Gold can likewise be extracted from soil.
- Sand is used to produce concrete.
- Two oil derricks provide crude oil.
- Mining areas are available for soil, gold-bearing soil and coal.
- There is plenty of forest, including forest that can be cleared for field expansion.
- The farm has no surrounding fence, allowing expansion as far as you wish.
- A container sales point is included.
- The map uses a customized
Enviroment.xml. - Soil, ores, sand and gravel are produced.
- A gold panning room and smelter produce gold flakes, gold bars and silver bars.
- Oil rigs produce crude oil.
- Propane gas and diesel are made at the refinery.
- The steel factory produces steel and steel pipes.
Specifications
- There are 8 fields to cultivate, covering approximately 36 hectares in total.
- The map contains 9 mining areas for soil, gold-bearing soil and coal.
- There are 80 farmlands altogether, with almost every one including a forest area.
Map Versions
- 1. Keno City: Begin with small, inexpensive equipment and 2 fields.
- 2. Keno City – Farmer: Begin with somewhat larger equipment and tractors, together with 2 fields.
- 3. Keno City – Forester: Begin with forestry vehicles and a piece of forest, plus small farm vehicles and a field.
- 4. Keno City – Miner: Begin at a mining area with a lorry and wheel loader. Small farm vehicles and a field are also available here.
Please note: To prevent errors with the mining heaps:
- A mining pit designation has been added to indicate which heap should be located at this position.
A fresh savegame is required!
Changelog
1.0.0.3
environment.xmlmodified.- Unload triggers and info triggers for several production facilities fixed.
- Heapspawner fixed.
- Flying object at Honey Farm fixed.
- Fences at sawmillplace changed and a new sawmill added.
1.0.0.2
- Static issues involving fences and decorations fixed.
- Dirt processor height fixed.
l10n -engand fill types for pallets fixed.map_filltype xml(FilltypeCategories) fixed.- Production cycles now run more slowly.
1.0.0.1
- A new map icon was added.
- Placeables can now be sold at the starting farm, with the farmhouse being the exception.
- Placeable animal stalls with a higher number of animals were implemented.
- The map now works with the Highland Expansion, and the name of “Coal” was changed.






