FS25 Slurry Pipe System v1.0.0.2

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FS 25 Implements & Tools

FS25 Slurry Pipe System v1.0.0.2

Realistic physical slurry pipe system for Farming Simulator 2025.

Replaces vanilla “drive into a trigger and fill” mechanics with a tactile system where you physically connect tanker fill arms or pipe chains, run a PTO-driven pump, build pressure, control flow direction, and watch slurry move through real plumbing — with a slurry that actually thickens, crusts and blocks if you neglect it.

What it does

Plumbing & transfer
– Fill arms swung out of the tanker by joystick into open slurry pits or rubber boot ports on buildings and other vehicles.
– Pipe chains — multi-segment pipes laid by walking from one coupler toward another, locked into place when both ends overlap valid couplings.
– Direct bez pipes — a single connecting pipe between two nearby couplers, for quick pump transfers between a tanker and a building.
– Conduit pump (PTO Slurry Pump) — a passive pump trailer that lets two pipe chains transfer through it.
– Animated couplers and valves — clamp handles close on connect, valve wheels rotate on open.
– Coloured pipes — pick from a palette per pipe segment, stored per save.
– Multi-fill-type support — works with LIQUIDMANURE and DIGESTATE; transfers automatically pick whichever fill type is actually present.

Pumps & pressure
– Pump types — vacuum (stored ±bar pressure model with a gauge), HVP high-volume pump, conduit pump station, and openTop passive vessels (e.g. nurse tanks).
– Pressure model — vacuum tankers build, hold, taper and purge a stored charge that drives fill and discharge; spread behaviour scales with pressure rather than a simple on/off.
– PTO shear bolt (opt-in) — wears and snaps under load while turning with the PTO engaged; walk-up hold-to-repair.
– Slurry that behaves like slurry

– Thickness / dry matter — slurry thickens as dry matter concentrates; thickness affects flow and spread.
– Crust & blockages — an unmixed store crusts over the season; crusted, lumpy slurry can block spreader outlets and the macerator. Mixing clears the risk; adding water dilutes thick slurry.
– Agitation — a manager-driven agitator works on any registered vehicle with an agitator tip node, no specialization required.
– Water intake — fill arms can draw water straight from map lakes and ponds wherever the map provides SPS water planes.

Spreading
– Dribble bars & band spreaders — per-outlet blockage modelling, distributor macerator, and a spreader HUD.
– Fertiliser / herbicide sprayers — load liquid fertiliser or herbicide through the same coupler-and-pipe system via a dedicated sprayer integration, operated from a single walk-up pump control. No pressure model on sprayers — flow is a flat rate.


Author: Willbobber
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