FS17 AGROPONTINO BETA V1.0

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FS 17 Maps

FS17 AGROPONTINO BETA V1.0

Agro Pontino is a plain is located along the coastal strip of Lazio, and it’s about 1,100 km2. The Agro Pontino is a alluvional’s plain, in the past it was marshy where the first remediation works began with the ancient Roman. In 1936 the area was completely liberal from the marshes and important cities were built such as Latina and Sabaudia
Technical data of the map
180 Field dimension 0.250 hectare till 7.5 hectare
Sales points for all goods and products of the earth
Custom Rye Oat Carrot Onion
Produttive Zone
Belvedere’s Farm (Player farm)
potatos washing
beets washing
All animals
Machines for Creation Pig Farms
Compost Master
Seed Master
silos for seed, liquid and solid ferty
Storage tanks for slurry and digestate
A lot of shelter areas for tools and tractor
Warehouses for pallets and more
Wood shredding machinery
Fermenting Silos for digestate
Chopper Straw
Season mod support
Mud Mod
3 Logging Zone

Credits:
Thanks to all modders and Giants for this fantastic game

If you notice any mistake, please let us know.



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6 Responses

  1. joci002 says:

    not work mod

  2. Serega says:

    Natürlich, es tut mir leid, aber es gibt zu viele Fehler

    Error: Failed to open xml file ‘C:/Users/KPAMEHAC/Documents/My Games/FarmingSimulator2017/mods/FS17_Agropontino/Shaders/particleSystemShader.xml’.
    FabrikScript v2.1.8.1: FabrikScript.onCreate(52720) load Zuccherificio
    Warning (physics): Static actor moved (Tuer2)Warning (physics): Static actor moved (Tuer2)Warning (physics): Static actor moved (Tuer2)Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_visable_gate6
    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_visable_gate6
    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_visable_gate6
    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_visable_gate6
    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_visable_gate6
    Error: Adding onCreate loaded object with duplicate saveId AnimatedObject_visable_gate6

  3. bigbill13 says:

    Got this map to work ok by deselecting all mods then load and save then add the mods you want one at a time no problems so far hope this helps.

  4. Asero says:

    It clearly says BETA Release.
    Don’t use if you can’t at least use Giants editor to get it working properly!

  5. maurizio says:

    in the missions the vehicles are unusable, they are trapped in the fences, help !!

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