




FS25 Player fatigue V1.3.0.0
Player fatigue adds a character fatigue system to Farming Simulator 25. Fatigue increases while the player remains awake, varies with activity, rises more quickly at night, and produces visual effects once it reaches 75%.
Sleep allows the character to recover: a full 8-hour night completely restores the character, while shorter sleep only reduces part of the accumulated fatigue. The mod uses native Farming Simulator 25 notifications, has no permanent screen gauge, and provides settings for the fatigue system, fatigue rates, nighttime fatigue, visual effects, and their intensity.
Features
- Realistic character fatigue system
- First effects starting at 75% fatigue
- Increased fatigue during the night
- Progressive visual effects based on fatigue level
- Vignette and tunnel vision
- Micro-sleeps at high fatigue levels
- Native Farming Simulator 25 notifications
- No permanent gauge on the screen
- Recovery linked to sleep duration
- 8 hours of sleep = complete recovery
- Settings directly integrated into the game settings
- Multiplayer compatible
Version: 1.0.0.0
Changelog
- V1.3.0.0
Optimization to remove micro-lag - V1.2.0.1
Reuse of the native FS25 camera/sleep animation during naps. - V1.2.0.0
Added free sleep at any time. Wake-up time selection in 30-minute increments. Short nap management. Fatigue recovery based on sleep duration. 8 hours of sleep = complete recovery. Uses the native FS25 sleep point. Reuses the native FS25 sleep camera/animation during naps. New, more compact and cleaner custom sleep menu. Improved icons and current time placement. Fixed menu closing, cursor and return to character control issues. Fixed saving issues and several Lua errors related to the sleep system.







