



FS25 Mud System Physics v1.2.3.0
Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely rethinks how equipment interacts with the soil during rainy weather.
What does the mod do?
– The mod adds a dynamic dirt system that affects:
– Wheel behavior
– Surface grip
– Visual effects
– Vehicle cross-country ability
– Condition of fields and soil
Every trip in the rain or on a damp field is a risk of getting stuck, and not just a pretty picture…
Key features
– “Real” mud physics
– Dirt is calculated from humidity in real time!
Wheels can:
– slip
– Lose grip
– Get stuck in the mud
The heavier the equipment, the higher the risk of getting stuck
Interaction with fields
– Mud behaves differently on different types of field soil, for example, plowed fields are the most viscous!
– Possibility of removing vegetation in deep mud (optional)
Flexible settings!
– The mod is fully customizable through the game menu:
– turn on/off the mud system
– strength of the viscosity effect
– influence of rain
– visual effects
– removal of vegetation
– And much more. (there are more than 20 different knobs and switches)
All parameters can be changed on the fly, without restarting the game.
V1.2.3.0
– Corrected Hungarian translation. Thanks @ZENT
– In the soil moisture and drying settings block, a parameter has been added to turn off humidity tuning by the mod; if turned off, all humidity will be calculated according to the standard by the game.
– In hood fashion, the display of information before a thunderstorm has been added. (if you use the FS25_thunderstorm mod)








