FS25 GE10 Script – Animal NavMesh Gen. v1.0

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FS 25 Prefab

FS25 GE10 Script – Animal NavMesh Gen. v1.0

This script for the GIANTS Editor allows you to quickly and easily create navigation meshes for decorative pastures. The tool generates a NavMesh directly from a selected spline and automatically assigns the required attributes for the selected animal type.

All standard animal types from Farming Simulator are supported, including subtypes and growth stages. In addition, the script displays helpful debug information directly in the editor viewport.

Installation:
1. Navigate to the installation directory of the GIANTS Editor (e.g. “C:\Program Files\GIANTS Software\GIANTS_Editor_10.X.X\”).
2. Copy the file “AnimalNavMeshGenerator.lua” and the folder “imgAnimals” from the prefab into the GIANTS Editor script folder.
3. Restart the GIANTS Editor. The script will then be available via the menu bar under “Scripts”.


Author: Aslan
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Finding a game interesting after investing 300 hours into it can become a bit challenging. But with mods as long as there is a new update is assured, you are guaranteed a few more hours of new exciting gameplay. FS 25 Prefab Mods are one of the greatest upgrades and can make your game unique. Downloading and adding FS25 GE10 Script – Animal NavMesh Gen. v1.0 Mod to your game is not difficult at all - you simply need to save a file and run it.



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