FS25 Real Vehicle Breakdowns v0.9.6.4

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FS 25 Other

FS25 Real Vehicle Breakdowns v0.9.6.4

The mod is still in beta.

Changelog 0.9.6.4:
– When a vehicle was dirty, the “dirty time” did not reset after washing it.
– As a result, when the vehicle became 100% dirty again, overheating occurred immediately. The bug has been fixed.
– github issues#157 – Vehicles automatically turned off after some time while motor is running in idle
– github issues#155 – When vehicle in service, PLayers cant join server
– github issues#152 – Add estimated duration for Inspection & Service
– github issues#139 Updated – Vehicles with Hood Animation — List Needed
– github issues#114 Updated – List of vehicles / mods excluded from Real Vehicle Breakdowns specialization
– Code optimization

Changelog 0.9.6.2:
– Conflict with FS25_EnhancedVehicle mod, TEMP and RMP displays are disabled.
– MP Bug – fixed
– Code optimization (plus 2-5 FPS)
– RVB ExactFillRootNode warning – fixed

Changelog 0.9.6.0:
– Rethinking Automatic Engine Shutdown Disable Logic
– Rethinking RVB Specialization Exclusion Logic
– If workshop hours are disabled, the finish time is now calculated correctly.
– Own or mobile workshops are always open; inspections, service, or repairs can be started anytime,
but the work duration may slightly increase due to mechanic dispatch time being simulated.
– DescVersion increased
– Added new mod icon

Changelog 0.9.5.9:
– RVB menu optimization
– Keep your vehicle clean! 100% dirt + player-set daily service time = increased wear (engine, thermostat)
– In cold conditions, the usable battery charge decreases, making starting more difficult.
– If the vehicle is not used, the battery loses 3% of its charge per month.
– In the vehicle workshop menu, the status of each vehicle is displayed, indicating whether it is currently under inspection, service, or repair.
The expected duration of the process is also shown.
– If the vehicle has a hood animation, it automatically opens during inspection/service/repair.
– github issues#138 – Conflict with Dashboard Live

Changelog 0.9.5.8:
– MP Bug

– The way the RVB menu opens has changed slightly compared to the FS22 version: Now it can only be accessible if you sit in a vehicle.
– Vehicles can only be repaired on the basic vehicle workshop -Trigger.
– This was implemented because many players had difficulty using the mod in FS22.
– The generator of the vehicle only loads the battery if the engine runs at the idle speed.
– The battery can also be charged at electrical charging stations. If the battery level drops to 10% or less, it can be charged in the vehicle workshop.
– This version is only used for test purposes and errors can occur.

Recommended Dependencies (to avoid errors):
Wind Turbines Charging Station mod (i.e., FS25_electricChargeStation) – by HoT online Team
JCB E-tech Powerpack (i.e., FS25_JCB_Powerpack) – by RossN Mods

Mod Conflict
If you are using the Real Vehicle Breakdowns (RVB) mod, do not use the:
FS25_DisableTurnOffMotor – it will prevent the engine temperature from rising

If you experience excessively fast component wear on a server, it is recommended to shut down the vehicles’ engines before time acceleration or sleeping. If the issue persists after this, please report it.


Author: MathiasHun
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