




FS25 Dynamic Field Fires v1.0
Dynamic Field Fires adds a dynamic rural fire system to Farming Simulator 25, bringing real risk to crops, weather, vehicles, contracts and farm management.
The mod transforms fires into a continuous gameplay layer: outbreaks can appear naturally depending on temperature, drought and environmental conditions, or due to incidents with machines. The player needs to prevent, monitor and react using fire extinguishers, flame retardant spray and strategic decisions within the mod menu itself.
Key Features
Dynamic field fire system
Natural risk varying by climate, temperature, time and drought
Heatmap / risk map with visual reading of the most critical areas
Emergency alerts and side warnings during incidents
Map focus icon
Firebreak gameplay with cultivated/plowed soil
Vehicle incidents and impact on AI/contracts
Disaster savings with configurable insurance
Post-fire with land recovery
Own menu in the pause menu with settings organized by category
Multiplayer support
Post-fire
Once the fire is controlled, the affected area does not return to normal immediately:
crops may wither in the affected area
the soil recovers
may require plowing, liming and fertility recovery
replanting may be temporarily restricted
Residual smoke may remain for a short period as a visual effect
Economy and insurance
The mod also adds economic consequences and protection options:
employment contract insurance
field fire insurance
Adjustable monthly fees and deductibles
compensations and penalties integrated into the disaster system
Configuration
Most systems can be adjusted or disabled from the mod menu:
chance and difficulty
climate and minimum ignition temperature
propagation behavior
impact on vehicles
disaster economy
post-fire and submodules
Gameplay objective
The mod’s proposal is to make the field more alive, unpredictable and strategic, adding a complete cycle of prevention, response, consequence and recovery, without abandoning the Farming Simulator identity.








