


FS25 Plow Weed Regrowth V1.0.0.0
In the base game, plowing removes all weeds from the soil permanently. This mod changes that behavior: weeds can return over time on freshly plowed fields. If a plowed field is left unused for a while, it will become weedy again.
Features
- Each plowed area has its own timer. Once that timer expires, weeds begin growing only on the corresponding area.
- 1. First weed stage: after the configured time, set to 8 in-game hours by default, small and thin weeds appear on part of the plowed area. The default coverage is 50%.
- 2. Dense weed stage: once the second configured time has passed, 48 in-game hours by default, the weeds become dense and cover the entire plowed area.
- 3. After that point, the weeds continue growing and act like normal weeds. The mod never resets weeds that have already progressed further.
- Plowing the area again, even crosswise at 90 degrees, removes the weeds created there by this mod and starts the timer again for that spot.
- A plowed area that has not been plowed again keeps its individual timer and remains unaffected.
- Weeds that are already due to return will come back even if the field has been sown in the meantime.
- Herbicide protects a treated area from weeds created by the mod when it is sprayed before those weeds appear.
Settings
- Game Settings, section “Plow Weed Regrowth”
- On / Off
- Time until the first weed stage
- Time until the dense weed stage
- Density of the first weed stage
- The mod is switched on by default.
- Your settings are saved automatically and are kept for the next game start.
- In multiplayer, the settings of the host or server apply.






