FS25 Advanced Weighing Station V1.0.0.0

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FS 25 Other

FS25 Advanced Weighing Station V1.0.0.0

Advanced Weighing Station adds a comprehensive, multiplayer-capable weighing system to existing FS25 scales. It provides a HUD, history, statistics and further control options, while compatible weighing stations are extended automatically.

Features

  • Compatible placeables are automatically extended when they use the basegame “weighingStation” specialization
  • The HUD clearly shows the current measurement status and weight data
  • The mouse can be used to reposition the HUD
  • The driver’s farm is detected automatically
  • Before a complete weighing, the target farm “Weigh for” can be selected freely
  • Each measurement saves both the driver farm and the target farm
  • Personal and global weighing histories are available
  • Global statistics can be filtered by target farm
  • History entries for time, player, farm, fill type, note, tare, net and gross can be edited
  • Stationary weighing, drive-over axle scales and live-loading weighing are supported
  • Tare, net and gross weights are handled
  • Loose objects are supported
  • Barriers and traffic lights can optionally be controlled
  • Each scale can support several barrier animations
  • Configured barriers have an emergency control
  • The scale can be turned on or off on foot at the trigger
  • By default, the regular R interaction key is used
  • A separate XML switch trigger can be enabled optionally
  • External weight displays are supported
  • When disabled, scales stop weighing and deactivate displays, traffic lights and beacon lights
  • Admins can manage server-wide settings in the in-game menu
  • In multiplayer, settings, history and power state are synchronized
  • The savegame stores the power state and relevant data
  • Dedicated servers and players joining late are supported
  • Event-driven trigger and weight handling is optimized for low performance impact

Corresponding placeable XML entries can be used to configure extra functions such as barriers, traffic lights or a separate switch trigger.


Author: SirJoki80
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