FS25 North German Country V2.0.0.3

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FS25 North German Country V2.0.0.3

Welcome to North German Country, a fictional map set in northern Germany with four ways through the landscape.

Features

  • 152 fields, with grassland making up most of them.
  • 33 forest areas.
  • 7 farms that include farmhouses.
  • 8 farms standing apart from the others.
  • 5 building plots, leveled but covered in vegetation.
  • Several cow pastures.
  • Several sheep pastures.
  • Four bulk storage bunkers are located at the sugar factory. They can be purchased through farmland and store sugar beets.
  • Additional input materials include lime, sugar beet pulp, stones, and raw compost.
  • Precision farming uses a custom soil map.
  • A fully equipped starting farm comes with pre-owned machinery.
  • Many small, charming details.
  • Numerous production facilities and points of sale.
  • Crop and stubble destruction.
  • Farmyard decorations, such as curbs and fences, can be removed by selling the doghouse.
  • Multifruits: 8 additional crops: Rye, Triticale, Spelt, Green Rye, Vetch Rye, Field Grass, Humus Active, and Mustard.
  • 32 soil angles.
  • Use farmland to buy and sell pastures.
  • Every pasture includes some water and fodder.
  • Only one biogas plant is shown in the price list and field missions; the other biogas plants are purely production facilities.
  • Buildings selected for demolition now require a demolition fee.
  • A custom script provides more pastures, with a limit of 128.
  • Many custom textures and decorative plants.
  • The build menu contains many soil textures, plants, and trees.

2.0.0.0

  • Occluders cache fixed and performance improved.
  • Terrain density changed.
  • Ground angle lowered to 32°.
  • Row planting added for crops such as corn, potatoes, and sugar beets.
  • Some narrow sections are now more Autodrive-friendly.
  • Weather data adjusted.
  • Ground textures added to the map XML.
  • Grass areas reduced.
  • Grass and weeds removed from buildings.
  • Water levels adjusted for improved performance.
  • Field, forest, and farm prices adjusted.
  • Many minor bugs fixed.
  • Multi-crop removed from the Fed missions.
  • All farms redesigned.
  • Fewer forests.
  • Road signs and guideposts added.
  • Building land added.
  • Some productions yield raw compost, which can be fermented into compost in a special drive-through silo. Compost can be fertilized with a manure spreader, with or without Precision Farming.
  • Lime works added.
  • Clip distances adjusted for improved performance.
  • The map is compatible with all DLCs.
  • Unfortunately, you will need a new save file.
  • Very important: please remove your old mods from version 1.0.0.0 of the map, as they may cause problems.

2.0.0.1

  • Digestate can now be sold.
  • Yields for fruits, straw, and grasses adjusted.
  • The 1MW biogas plant now shows up in field missions.
  • Multi-fruit silos fixed, so they no longer store anything from the surrounding area.
  • You do not need a new save file.

2.0.0.2

  • After mulching, grass and field grasses regrow.
  • You do not need a new save file.

2.0.0.3

  • NO new savegame required!
  • Rain, hail, snow, and dust effects updated for compatibility with game patch 1.24.

Required mods:


Author: MapFlo von NDS Modding
This content was uploaded by website visitors. If you notice any mistake, please let us know.


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