FS25 Multi Road Builder V1.1.0.0

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FS 25 Other

FS25 Multi Road Builder V1.1.0.0

Multi Road Builder creates roads that follow the natural terrain with minimal earthwork, with adjustable widths from 1 to 8 m and 33 different surface types.

Features

  • Roads follow the natural terrain with minimal earthwork.
  • Flat turns without circuit-style banking.
  • Textures blend as seamlessly as possible with the terrain.
  • Grass, stones and fields are automatically removed beneath the road, while the original surfaces remain.
  • Roads can be removed with 100% refunded.
  • Roads are saved with the game.
  • Multiplayer compatible, with landscaping rights required.
  • Textures are divided into groups: cobblestones, dirt roads 1 and 2, asphalt 1 and 2, and gravel.
  • A preview of the surface is shown in the HUD.
  • When a road is deleted, the terrain remains leveled.
  • It is not possible to build through a building.

Specifications

  • Width: 1 to 8 m
  • Surface types: 33
  • Cost: €0,5 per metre

Controls

  • rShift+R: activate / exit road mode
  • rShift+E: place a point
  • rShift+X: remove the last point
  • rShift+Z: change the width
  • rShift+B: build
  • rShift+G: change texture group
  • rShift+V: change the texture
  • rShift+Delete (press twice): delete the nearby road

Changelog

  • V1.1.0.0
    • Changed the HUD position to the center.
    • Because the short turns kinked too much and were too angular, new planes were created, 4 for the longitudinal direction combined with 8 for the transverse direction, along with a new script for nice, smooth short and right-angle turns.
    • Adjusted step size from 2 m to 1 m.
    • Reduced blocking of other objects so that the road builds more smoothly past buildings, with minimal deformation allowed on the ground and objects.
    • Previous roads must be rebuilt because the i3D structure has changed, as well as the modified script.

Author: Barbicha, Flouner
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