





FS25 Wildenberg V1.1.0.2
Welcome to Wildenberg, a fictional village on the Danube with an industrial park, various production facilities, a port area, valleys, mountains, idyllic forests, and the Danube River.
The map includes farms, fields, forests, multi-crop farming, production and sales facilities, animal shelters, and a train line with two loading bays.
Features
- 5 farms
- 1 farmstead that you can purchase for 0,- $ but you’ll need to clean it up afterward, which isn’t cheap
- 1 small farm plot in the forest
- 1 expansion plot with a sheep and goat barn
- 1 smaller, vacant building plot outside of Wildenberg and 1 larger, fully developed building plot in Wildenberg for your own development or expansion
- 2 outdoor bunker silos. Potatoes and sugar beet pulp can also be added to the concrete-block silos; these are likewise converted into chaff.
- The decorations on the farms can be sold individually or in groups, depending on their layout, just like the buildings themselves.
- The starting area is located a little outside the town and is divided into two parts separated by a stream. They are connected by a bridge.
- 18 meadows with a total area of 31.01 ha, ranging from 0.16 ha to 5.06 ha
- 32 fields with a total area of 60.04 ha, ranging from 0.45 ha to 6.38 ha
- 45 forest areas
- Multi-soil angles with 32 angles
- New pallets: IBC silage additive, pallet equipment storage and cocoa butter
- 100 plots of land available for purchase
- The roads are free.
- Salt boxes filled with road salt are available along the roads to keep the paths and streets clear of snow and ice during the winter.
- Collectibles are scattered across the map. A location near the restaurant is available where they will appear.
- In the Help Menu, you will find a dedicated page for Wildenberg with more detailed information regarding feeding and production.
- An error occurs with the Straw Harvest Add-on due to the fill type limit.
- For timber transport missions, there are specific, smaller logs that are more realistic. With version 1.0.0.1, their length was reduced from 5 meters to 4 meters.
- In the shop, you will find a wheel chock for using and securing your vehicles.
- In the building menu, you can place a Euro pallet yourself to store your equipment, and a traffic mirror to place on your farmland, which displays information just like in the original game.
- The Wildenberg animal stables offer a customized feeding regimen, expanded to include other fruits thanks to the multi-fruit option.
- For pigs and horses, you can also feed them day-old bread, which you can purchase from the depot or merchant, or obtain from the bakery by producing baked goods there.
- Detailed information about the specific needs and preferences of each animal species is available on the information poster at the animal merchant.
Animal Shelters
- Starting Farm: Cow Shed and Chicken Coop
- Large Cow Farm: One regular cow shed and a separate cow shed next to it for expansion
- Farm in the Valley: Pigsty
- Small Farm in the Village: Cow Shed
- Large Farm in the Village: Cow Shed
- Small Merchant Farm: Pigsty and Chicken Coop
- Outlying Farm: Two cow sheds
- In the Village: Sheep and goat barn for free expansion
Additional Crops
- Rye
- Triticale
- Spelt
- Humusactive
- Mustard
- Silage Corn
- Green Rye
- Vetch Rye
- My own creation Reproduction grass, which is mowed or threshed as in the original game
- Modified meadow grass
- Spring wheat
- Winter wheat
- Spring barley
- Winter barley
Production, Sales, and Purchase Stations
- Dairy
- Sugar factory
- Sawmill
- Grain mill
- Furniture workshop
- Can factory
- Spinning mill
- Bakery
- Seed production
- Restaurant
- 2 gas stations
- 2 harbor receiving points
- Depot
- Biogas plant
- Animal dealer
- Vehicle dealer
- Quarry
- Farm shop in the valley
To transport your goods and merchandise, or to send them on to another region and sell them, there is also a train line with two loading bays.
Changelog
1.0.0.1
Note: A new save game is not required.
- Fixed the train sell point
- Smoothed out a bump in the road near the BGA, requires a new save game
- Added cows and pigs at the animal dealer
- Added opening hours sign at the warehouse
- Added PDA icon for the animal dealer
- Fixed minor issues
- Small farm in the village: bales can now be loaded into the cow barn
- Fixed the shop gate opening times when starting a new save game.
1.1.0.1
Note: A new save game is required.
- Added a new map selection option upon initial launch: the tree count has been reduced from 59,000 to 38,000 for the second option and to 25,000 for the third.
Version 1.1.0.2
Note: A new save game is not required.
- Improved rain effects while traveling at high speeds
Required mods:
- Mini Biogas Plant (By: Disturbed Simulations)
- House In Old Style (By: Czarny317)
- Harvester Shed (By: LeoLeo)
- GDR Building Package (By: Vertexdezign)
- Polish Brick House (By: LeoLeo)
- Old German Barn (By: LeoLeo)
- Bavarian House Pack (By: BERNIESCS)
- Engelmaier Farm (By: BERNIESCS)
- Manor Farm Schoeffelding (By: BERNIESCS)
- Barn With Cowshed (By: LeoLeo)
- Barn With Grain Loft (By: LeoLeo)
- Timbered Houses (By: Farmerfivetom)
- North Frisian Pack (By: BERNIESCS)
- Building Pack (By: TWF-Team[HaHner])
- Farm Building Pack (By: Kastor [D-S-Agrarservice])
- Small Farm Package (By: Rajot GPLAY)
- Concrete Block Silo Pack (By: HR Forst und Fahrzeugbau)







