FS25 Abandoned taiga v1.3

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FS 25 Maps

FS25 Abandoned taiga v1.3

Open beta testing has begun. Forest map with 101 thousand trees: birch, pine, spruce, oak, and beech.

All purchase and sale points are located at the railway station.

Features

  • 30 plots of 5 hectares each
  • 30 plots of 10 hectares each
  • An old base where you need to restore the house and build a small sawmill
  • An old barn that needs to be rebuilt
  • An old sawmill, which is also subject to reconstruction
  • A farm with beds and storage of preserves
  • Two small collections
  • For construction and restoration, you will need to purchase sheet metal from Semenych’s warehouse, and tools and construction iron from the store.
  • You can sell bulk products at Stepanych’s elevator. Mikhalych is in charge of the tree. Processed and packaged products are accepted by Dmitrich.
  • The territory cleared from the forest can be developed for fields, animal pens, and production.
  • There is a set of projects for independent construction of production facilities, warehouses, and animal pens. Examples of constructed objects from the addition to the map can be viewed on the Telegram channel using the tag #constructibles.

Changelog

V1.3.0.0

  • Fixed the UAZ log truck, removing remnants of the old body, which caused the contents of the transported bags to spill into the UAZ’s “body”.
  • Added new construction materials: nails and OSB boards.
  • Reworked the map economy regarding prices, fixed the pallet purchase point, and added a taxation system.
  • Improved the cannery warehouse at the farmstead: production can now take pallets of vegetables, berries, salt, and sugar directly from the warehouse if there are not enough of them for the next hour of production.
  • Improved the garden beds: there are now only 4 growth recipes; fertilizer is not required and only acts as a growth catalyst; the growth schedule depends on the climate, and growth efficiency is displayed in the garden bed information menu; if distribution is unavailable because the production is full, the products will spawn on pallets.
  • Added nails to the existing buildable structures.
  • Slightly expanded the shop area.
  • Fixed buildings under construction: they are now not shown in the lists of animal pens and productions until construction is complete, and their triggers are completely disabled during construction.
  • Improved the object information menu: during construction, only construction-related information is now displayed; after construction is complete, production and storage information are separated for productions with storage.
  • Improved the construction mechanics: if materials remain in the construction storage after construction is complete, they will be spawned back, except wood and bulk materials.
  • The map was cleaned of leftover texture debris, and file handling was optimized.
  • Fixed some warnings in the game logs.
  • Improved the construction information menu.
  • Updated some trigger icons.
  • Added contractors for logging.

V1.0.0.1

  • Fixed UAZs so that they do not interfere among your vehicles. You cannot tap on them now using the TAB; you can only get in via the map. A new save is required.
  • Finally finished the swing on the farm, which you can sit on and relax. A new save is required.
  • Fixed a well at the base, the sale of which would cause the game to crash.
  • Fixed the location of the last collectible near the timber sale point.
  • Fixed the weight of the jackhammer.
  • Fixed textures, passport, and translation text at the sawmill.
  • Fixed fence reconstruction triggers.
  • Added a passport and fencing cones to the reconstructed barn.
  • Added a passport for a small sawmill.
  • Fixed indestructible stone at the base.

Additional map content: “A set of projects for houses, industries, and animal shelters” (FS25_AbandonedTaiga_BuildingsUnderConstruction).


Author: MaxKra1985
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