FS25 Realistic Harvesting V1.6.0.0

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FS25 Realistic Harvesting V1.6.0.0

Realistic Harvesting adds dynamic harvesting physics to FS25. Working speed, engine load, and yield efficiency are affected by crop density, cutting width, moisture, and machine calibration.

Features

  • Physics-Based Engine Load & Speed: Ground speed dynamically adapts based on harvested crop mass (t/h), header width, and vehicle horsepower. Overloading the engine or using incorrect settings results in real grain loss.
  • All Machine Types Supported: Fully calibrated physics for Grain Combines, Forage Harvesters (chaff/silage), Root & Vegetable Harvesters (potatoes, beets, carrots, parsnips, spinach, peas), Cotton, and Sugarcane.
  • Interactive Combine Calibration: Use RShift + K to calibrate Rotor/Drum RPM, Concave Clearance, Fan Speed, and Sieves for each crop. Correct settings ensure maximum yield and minimum loss.
  • Workshop Upgrade Packages (Tiers 1–4): Upgrade your combine at the shop.
    • Level 1 (Standard): Fully manual operation.
    • Level 2 (Sensor Kit): Displays calibration guidance hints (low / optimal / high).
    • Level 3 (Yield Monitor): Real-time yield (t/ha, bu/ac), area rate (ha/h), and moisture telemetry.
    • Level 4 (Opti-Harvest AI): Automatic settings calibration and automated speed management.
  • AI & Courseplay Compatibility: AI helpers and Courseplay workers automatically utilize your saved profiles or optimal calibrations.
  • Draggable HUD: A movable on-screen display showing live Engine Load, Productivity (t/h, ha/h), Crop Loss %, and Moisture.
  • Global Crop Profiles: Save your favorite tuning once; profiles automatically load across your combines and savegames.
  • 3 Difficulty Modes (ESC Settings): Choose between Arcade (relaxed), Normal (balanced), or Realistic (strict physical limits and penalties).

Multiplayer & Dedicated Server Note

Multiplayer synchronization has been completely overhauled in the latest update. However, this latest version has not yet undergone extensive testing on live Dedicated Servers.

While fully supported, test cautiously when running on production dedicated servers. Bug reports and issues can be submitted at https://github.com/exekx/FS25_RealisticHarvesting/issues, and suggestions can be shared on .

Changelog

  • V1.6.0.0
    What’s New:

    Improvements:

    Bug Fixes:

    Removed:

    • Draggable Mini HUD: Left-click and drag the HUD anywhere on the screen with position saved across sessions.
    • Magnetic HUD Snapping: Dragging the HUD near the F1 Help Menu or Precision Farming box automatically snaps it back into place with illuminated docking guides.
    • Grape & Olive Harvester Physics: Full physical support for self-propelled vineyard machinery with specialized in-cab calibration controls (shaker RPM, conveyor speed, extractor fans).
    • Mechanical Equipment Wear Losses: Blunt cutterbar knives and worn threshing components dynamically increase power drag and crop loss (up to 6.0%, with settings toggle).
    • Public Integration API (RHM_Api): Clean integration endpoints for Courseplay, AutoDrive, damage mods, and custom dashboards.
    • Audio Preview: Adjusting the buzzer volume slider in the game settings immediately plays a test beep at the selected volume.
    • Arcade Mode Overhaul: Harvesters operate completely unconstrained with 0% artificial load, no speed limits, zero crop losses, silenced alarms, and no penalties.
    • Smart Cabin Overload Buzzer: Upgraded to a comfortable 3-beep burst pattern, with trigger threshold set to true engine overload (105%) and balanced cabin audio.
    • Buzzer Volume Granularity: Smooth 0% to 100% volume slider (10% steps) with complete mute capability.
    • In-Cab Calibration Tablet (Shift + K): Modernized with ultra-slim bezels, edge-lit glass effects, and higher telemetry contrast.
    • Mod Package Optimization: Archive size reduced from 2.5 MB to 1.0 MB through optimized textures and streamlined help architecture.
    • Forage Harvester Recalibration: Rotary corn header power absorption reduced to realistic 20 HP/m, establishing authentic 8.5-10 km/h harvesting speeds.
    • Mod Compatibility: Resolved UI and cursor lock conflicts with Interactive Control, HeadTrackIC, ScandinavianCurrencies, and AdditionalGameSettings.
    • Fixed mini HUD overlap with F1 Help Menu when custom vehicle control groups (pipe, door, ladder) or pagination mods (InputHelpPager) are active.
    • Fixed unwanted empty gap between the Precision Farming box and HUD when the F1 menu is closed.
    • Fixed hardcoded units on the mini HUD: speed and productivity now convert accurately to mph and ac/h under Imperial systems.
    • Fixed NEXAT modular platform true engine horsepower resolution (1100 HP) and eliminated phantom trailed PTO loads.
    • Fixed silage maize crop flipping between grain corn and chopped corn silage during stops and starts.
    • Fixed rare multiplayer crashes caused by network dirty flag exhaustion on complex machinery.
    • Fixed double-encoded text characters and mojibake across all language files.
    • Removed legacy blinking center-screen overload warning text and its settings toggle in favor of the clean HUD and audio alarms.
    • Removed obsolete help screen graphic files in favor of the in-cab interactive tablet.
    • Replaced internal “RHM” acronym with the official mod title “Realistic Harvesting”.
  • V1.5.3.0
    • NEW: In-Game Help Pages & Interactive Guide Overhaul! Fully restructured all 9 In-game Help tutorial pages in the ESC menu (Overview, Engine Load, Crop Losses, Cutterbar & Header, Threshing Settings, Crop Profiles, Electronics Tiers, Moisture & Weather, Mod Compatibility). Rewritten in clean, native GIANTS handbook style with structured bullet points, eliminating technical jargon, formulas, and visual clutter. Complete, high-quality localization across 15 languages (EN, UK, DE, FR, PL, ES, IT, CZ, BR, PT, HU, RO, NL, TR, RU).
    • NEW: Interactive On-Screen Notification Dialogs! Added non-intrusive contextual notification banners for key harvesting events (first-time combine setup, overload warning, optimal tuning). Styled with a sleek, dark rounded panel and integrated input glyphs; dismissible via Left Mouse Click (LMB) or configurable hotkey.
    • NEW: Player Settings Protection from AI Helpers & Courseplay! Added dedicated aiHelperTuning setting (Keep Player Settings / Always AI Tune / Disabled). When set to ‘Keep Player Settings’, hired AI workers and Courseplay will never overwrite player-calibrated combine settings. Calibration GUI (Right Shift + K) can now be opened while an AI worker or Courseplay is actively driving to inspect or tweak settings on the fly. Automatically loads and respects player-saved crop profiles for hired workers.
    • NEW: Smooth Hydrostatic Cruise Control & Crop Speed Memory! Replaced abrupt speed steps with continuous exponential hydrostatic smoothing (tau filtering) for realistic acceleration and braking under load. Hermite S-curve transit ramp eases feederhouse entry, preventing sudden stops when entering thick crop stands. Per-crop harvesting speed memory (cropHarvestingSpeeds) remembers the optimal pace for each crop across headland turns. Fixed speed limit oscillation and erratic jerking when reversing.
    • NEW: In-Cabin Overload & High-Loss Audio Alarm! Added electronic in-cabin warning buzzer triggering during critical engine overload (98%+) or excessive grain loss (> 4.0%). Seamless audio propagation betwee

Author: exekx
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