


FS25 Real Fuel Consumption V1.4.0.0
Real Fuel Consumption turns your farm’s fuel usage into something realistic and challenging. The mod uses a dynamic system that reads each vehicle’s real state in real-time instead of multiplying consumption by a fixed number.
Features
- Base Multiplier configurable from 1.0x to 3.0x (default 1.5x)
- Load Bonus: the engine consumes more when under real stress, including climbing hills, pulling heavy implements and towing loads
- Work Type Bonus:
- Plowing / Cultivating: +40%
- Harvesting: +35%
- Baling: +25%
- Mowing / Tedding: +20%
- Spraying / Fertilizing: +15%
- Sowing: +10%
- RPM Sensitivity: higher engine RPM means more consumption
- All options are configured from the Game Settings menu (ESC), with no commands or unusual keys
- Compatible with ALL vehicles and mods
- Multiplayer compatible and Dedicated Server
- Settings are saved per savegame
- For balanced realism use 1.5x. For a hardcore challenge, go up to 2.5x or 3.0x with Load Sensitivity set to High.
Changelog
-
V1.4.0.0
- Fixed: disabling the engine modes left the vehicle without power permanently.
- Fixed: the mode change key continued to work with the function disabled.
- Dashboard icons unified with the other GN Realism mods.
- Compatibility with Advanced Damage System; the fuel consumption reading no longer overlaps.
- Minor correction to the Modes icon.
-
V1.3.1.0
- New: fuel report (Ctrl+J inside a vehicle): liters, engine hours, average l/h, ECO/STANDARD/POWER share and estimated cost for that vehicle (session and total) plus the farm total. Counted on the server and saved per vehicle; dedicated-server ready.
- Fixed: the l/h readout kept showing the last driving value while the engine was off. It now shows 0.0 l/h whenever the engine is not running.
-
V1.3.0.1
- The Italian translation was added thanks to user FirenzeIT







