




FS25 Mud System Physics V1.3.3.0
Mud System Physics is an advanced physics mod for Farming Simulator 25 that rethinks how equipment interacts with the soil during rainy weather. It adds a dynamic dirt system that affects wheel behavior, surface grip, visual effects, vehicle cross-country ability, and the condition of fields and soil.
Features
- “Real” mud physics: dirt is calculated from humidity in real time.
- Wheels can slip, lose grip, and get stuck in the mud.
- The heavier the equipment, the higher the risk of getting stuck.
- Mud behaves differently on different types of field soil; for example, plowed fields are the most viscous.
- Possibility of removing vegetation in deep mud (optional).
- Fully customizable through the game menu, including:
- Turning the mud system on or off
- Strength of the viscosity effect
- Influence of rain
- Visual effects
- Removal of vegetation
- More than 20 different knobs and switches
- Tire puncture system and tire pressure system.
I prohibit using the mod code outside the system, as well as distributing it to other sites instead of using the author’s link.
Changelog
V1.3.3.0
- Wheel dirt in fields during dry weather is now fully handled by the game’s standard mechanics.
- Fixed an issue with loading the wetness of the local mode; migration from an old save version should proceed without problems.
V1.3.2.0
- Optimization of the network component for additional particles. Those playing on servers with the mod, please report back; I currently have no way to fully test the server-side component.
- Due to some visual inconsistencies and bugs, the old manual wheel dirt logic mode has been removed.
- Wheel dirt is now handled by the standard logic, but with our data.
V1.3.1.0
- A new parameter in the settings determines how many kilometers the chance of a puncture will be calculated for. Previously, there was interest per 1 km.
- New mechanics of debris on the roads (dirt brushes): when running into it, there is a high chance of breaking a tire.
- If 2 or more wheels are broken, we install the jack once and can remove the wheels, repair them, and so on. Previously, it was necessary to put a jack on each wheel.
- Removed old compatibility with the FS25_VisualMudTracks mod. Use with this mod is at your own risk.
- Removed some settings options.
- The logic of dirtying and cleaning the wheels when driving in and out of mud has been completely rewritten.







