





FS25 Dynamic Market v1.9
Dynamic Market is a Farming Simulator 25 mod that enhances the base game economy with a dynamic pricing system based on supply, demand and player interaction.
Features
– Dynamic price calculation based on market activity
– Prices react to selling behavior and supply levels
– Server-side logic for multiplayer-safe economy handling
– Transparent price development for better decision making
– Compatible with base game systems and standard selling stations
– Designed for balanced gameplay without breaking the base economy
V1.9.0.0
– New: In-game notification when an item you have in stock increases significantly in price
– New: Show storage locations of goods at the touch of a button, including map marking for the storage location and the best sales point
– New: Column “Sales Value” now shows stock x current price instead of pure price difference to base price
– New: Goods in trailers/attachments and production output now count towards the displayed inventory
– New: Manure, liquid manure and digestate are now recorded as sellable animal products
– New: unclassified but actually sellable goods now receive their own “card-specific” goods group instead of being ignored
– New: Selling pressure at sales points: anyone who sells a lot at once at one station briefly depresses the price there, which then recovers again. Two new settings define the threshold and price discount per level
– Fixed: Market prices were recalculated every 5 seconds, even without a period change
– Fixed: Price mode “Normal” now keeps the original seasonal curve instead of smoothing it
– Fixed: Product group names and market information now consistently use the translations provided
– Fixed: Crops and other merged product groups no longer had a seasonal price influence
– Only products that can actually be stored and sold are displayed in production, animal stables and attachments
– Mod menu tab registration simplified to make controller navigation more robust








