



FS25 Economic Inflation System V1.2.0.0
Inflation System applies compound monthly inflation to your farm. Every month, prices rise according to the selected mode, while crop and product prices increase at a slower rate.
Features
- Every month, the inflation index rises based on the chosen mode.
- The increase is compound and stacks on the previous month, not a fixed percentage.
- Three economic modes:
- Stable: +1% to +2% monthly — calm economy
- Moderate: +3% to +5% monthly — constant pressure
- Crisis: +8% to +15% monthly, with random spikes — survival mode 🔥
- Inputs, including diesel, seeds, fertilizer, lime and herbicide, rise at the full rate.
- Machinery and tools in the shop rise at the full rate.
- Crops and products rise at 40% of the inflation rate.
- On-screen HUD with the current index, monthly inflation and accumulated total.
- Warning notifications when inflation spikes.
- Fully configurable from the in-game Settings menu (ESC), with no commands or special keys.
- Optional annual index reset.
- Compatible with ALL vehicles and mods.
- Settings and the index are saved per savegame.
- Compatible with Singleplayer, Multiplayer and Dedicated Servers.
Changelog
- V1.2.0.0
New: Market goods bought in bulk, including buying stations and silo refill, follow the inflation index. Purchases only are affected; sale prices never change. “Crop Price Inflation” is now “Market Inflation (purchases)”. Fixed inflation being applied once and never again; it now follows the real in-game month. Fixed machinery and shop prices not being inflated and the shop configuration screen breaking. Dedicated server: admins can change the settings. - V1.1.0.0
Added Dedicated Server compatibility. Added Multiplayer synchronization.







