


FS25 Distribution Redux v1.0
Distribution Redux
– Take full control of your farm’s logistics!
– Distribution Redux replaces Farming Simulator 25’s hourly distribution with a demand-driven, proximity-aware system that you control building by building – directly on your existing base game facilities, with no additional placeables required.
Every in-game hour, the system:
– Supplies factories and animal husbandries with only the materials they actually need
– Prioritises the nearest available source
– Automatically distributes water to supported productions and animal pastures
– Sells or stores surplus materials based on your chosen settings
Configure each product or production output independently:
– Hold
– Distribute
– Sell
– Distribute + Sell
– Distribute + Store
– Store
Store sends all produced goods to a central storage location for later use or distribution.
Features
– Works with base game silos, animal husbandries, productions, storages, sheds and heaps
– No additional buildings or placeables required
– Automatically distributes feed, straw bedding and water
– Surplus materials fill the nearest storage first, then overflow to additional storage locations
– Adjustable distance-based distribution and watering costs
– Supports proximity-based or whole-farm distribution
– Granular control: include or exclude silos, pallet sheds and animal husbandry
– Per-building and per-product controls
– Settings are saved with your game
– Multiplayer supported
Compatibility
– Designed for base game assets and maps but will support most mods if they are standard design.
– Some modded buildings may behave differently and compatibility cannot be guaranteed. If you discover a mod that is not supported, please get in touch and I’ll see what can be done.








