FS25 WayPoint GPS BETA 5 v1.0

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FS 25 Other

FS25 WayPoint GPS BETA 5 v1.0

WayPoint GPS Beta is a standalone GPS route guidance system for Farming Simulator 25.

Open the full ESC map, hold CTRL, and click anywhere to set a GPS destination. WayPoint GPS will draw a clean route line on the minimap and map screen, giving you a visual driving guide without requiring any external routing mod.

This is a beta test release and is being shared for public testing and feedback before a wider release.

Features
– Standalone GPS route system
– CTRL + left click on the ESC map to set or add waypoints
– SHIFT + left click on the ESC map to remove the last waypoint
– Multiple waypoint support
– Routes rebuild through all active waypoints in order
– Route line shown on the minimap and full map screen
– Dedicated WayPoint GPS route graph system for supported maps
– Built-in fallback routing for maps without a dedicated route graph
– AI-road-based routing with off-road and last-mile connectors
– Optional steering assist
– Customizable route line color
– Customizable waypoint pin color
– Adjustable route thickness and visibility
– Bindable controls in the controls menu
– Custom GPS waypoint marker
– Strict map matching to prevent custom maps from loading the wrong route graph

If a map does not have a dedicated WayPoint GPS route graph, the mod will automatically fall back to its built-in routing logic.

Important Beta Notes
Pathing is guidance only and may not always be perfect, especially around bridges, islands, ferry crossings, yards, field entrances, sharp turns, and off-road targets.

Steering assist is experimental and is not a full autopilot. Always check the route before driving and stay ready to steer, brake, or take control manually.

Feedback is welcome, especially for maps where routes do not follow roads correctly.

BETA 5
– Improved fullscreen map waypoint placement.
– Fixed an issue where CTRL + left click could place the waypoint away from the selected map position for some players.
– Improved detection of the active fullscreen map layout instead of using the background map object.
– Improved fallback click handling for different UI/map layouts.
– Fixed a HUD/menu issue where disabling the HUD from the settings menu could prevent the menu from reopening.
– Improved waypoint display/runtime sync after loading a save.
– Added additional support/debug handling for waypoint display repair.

Special thanks to Cavote88 for the testing, patience, and detailed feedback that helped track down the fullscreen map click issue.


Author: plutogaming91
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