



FS25 Dynamic Husbandry Capacity v1.1
Say goodbye to unrealistically small storage capacities in large barns! This mod automatically adjusts the storage capacities for food, straw, water, and liquid manure based on the barn’s maximum animal count. Instead of using fixed values, the capacity is calculated dynamically: Maximum Animal Count × Liters per Animal. The adjustment occurs fully automatically upon placing or loading and is compatible with both standard and modded husbandries, without requiring any edits to their files. Pastures with extendable fences are fully supported: The capacity updates dynamically in real-time while you draw the fence.
Instructions: Individual Settings
You can individually adjust the liter values per animal species in the xml/ChangeHusbandryCapacity.xml file. For example, if you increase the food value for cows to 3000, a barn with 10 animals will automatically receive a capacity of 30,000 liters. Changes take effect after restarting the game. If the file is missing, the mod automatically uses optimized default values.
V1.1.0.0
– Fix: Fixed an issue where food levels were reset to standard capacity when loading a savegame.
– New: Added external configuration file (xml/ChangeHusbandryCapacity.xml) to individually adjust capacities per animal species.
– New: Dynamic capacity adjustment for extendable pastures during construction.
– Info: Description updated and instructions for XML settings added.






