




FS25 AUSSEERLAND 4x Map + Multifruit + PF-ready + 255 ground angle v1.1
V1.1
– NEW SAVEGAME HIGHLY RECOMMENDED due to extensive terrain changes
– Map folder cleaned up, now UNDER 2GB
Terrain and Decoration:
– Various terrain adjustments
– Reworked ground textures
– Ground textures made paintable, over 60 different textures available
– Reworked decorative bushes and grass
– Various information signs added
– Various billboards added
– Decorative houses added along the road from the gas station
– Several decorative bus shelters added
– Suspended trees placed on the terrain
– Level of several bridges adjusted to the terrain
– Obertressen Farm (Farmland 23) redesigned
– New buildings added, old buildings from required mods removed
– Farmhouse from Felsbrunn converted for LS25 and equipped with a small farm dairy
– Terrain reshaped
– Salzhaus Farm (Farmland 133) redesigned
– New buildings added, old buildings from required mods removed
– Terrain reshaped
– New productions added
– Various minor improvements implemented
Version 1.0.6.0
– A NEW SAVEGAME IS REQUIRED
– Added original Austrian road markers with integrated snow poles – thanks to TAZ-Modding for creating the model
– Renewed and improved fences, gates, and walls at production sites as well as buy/sell points
– GATE OPENING HOURS: 07:00–18:00 in-game time – outside these hours the gate can be opened as usual
– Reworked and added forest floor textures and decorative grass/bushes
– Various terrain corrections
– Added / edited traffic islands
– Partially reworked AI traffic splines
– Removed unnecessary textures and files from the map folder
V1.0.1
– NEW SAVEGAME REQUIRED
– Map background added
– Farmlands partially enlarged for more design freedom
– Terrain smoothed in places
– Some roads widened
– Field paths edited
– More lumber mission spots added
– Traffic signs and traffic islands added
– Trees partially removed, new trees added, forest roads are now mostly passable (including lumber mission spots)
– Moa Lois Farm: Terrain near Hohhaus/Silo adjusted
– Pond House Farm: Terrain near milk trigger moved back, providing more room to turn around
– Decorative cars near Billa rotated the right way
– Decorative cars near school building correctly placed
– Manor: Grass removed from driveway, grass removed from cowshed
– Football Stadium: Floating parking markers placed on terrain
– Terrain near portable toilets, small lake leveled
– Terrain near decorative house Shop raised
– At the Chocolate and Popcorn Factory: Terrain changed, providing more space to reach the triggers
– Roads and sidewalks adjusted in various places, so they should no longer float
– Hospital: Grass removed from the building, parking deck, and access roads
Welcome to the Ausseerland, a picturesque region in the geographical center of Austria. This map covers the area around Bad Aussee, extending to the borders of Altaussee and Grundlsee. Located in the Alps, the terrain ranges from flat to hilly, with some sections being quite steep.
You can expect:
– Multifruit: Rye. Triticale, Spelt, green Rye, Clover, Alfalfa, Summerwheat, Summerbarley
– Multi angle terrain= 255 angles
– Some custom Models
– Realistic road layouts
– Various towns and villages
– 122 fields (averaging around 3 hectares)
– 11 forest areas (over 130,000 trees have been used)
– 5 pre-built farms (which can also be demolished)
– 3 dedicated building plots
– Several forest and development areas
– 2 gas stations
– 1 livestock dealer
– 1 shop
– AI vehicles and pedestrians
– Austrian license plates for vehicles and equipment
– Up to 8 points of sale, depending on the goods being sold
– 11 production facilities (Bakery, 2 grain mills, lime works, dairy, etc.)
This map is currently in beta and is being continuously developed.Espacially decofoliage and decoration overall.




