STORAGE FOR WOODCHIPS FS15

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FS 15 Objects

STORAGE FOR WOODCHIPS FS15

Use – Map-making
This building is to be imported and used as a map object with the Giants Editor. It was created with GE v6.0.3 and it’s use with earlier versions of GE is unknown.
It is not a placeable item and, as such, will not appear in the ingame shop menu for you to purchase.

Depending on the terrain of your map, some small tweaks of the heap’s moveMinMaxY variable may be required.

It has a max. storage of 80,000 litres but this can be changed if required.

Some editing of the .i3d file could result in smaller files if you know where to find the map’s woodChip images. I have included these files so that the storage facility works as-is but this might mean these files appear in your map folder more than once.

Use – Ingame
This storage is used to temporarily store woodChips until such time as you wish to sell them. It can accept woodChips by trailers or loader-bucket. There is no conveyor or auger to reload woodChips. Reloading is achieved by loader-bucket or portable conveyor

Credits:
Construction: Daft_Bugger
Walls and girders: Unknown
Dutch barn: Unknown
grainPlane and triggers:1984Fendt936
fillPlane images: Giants

If you notice any mistake, please let us know.

How to install mods
Farming Simulator 2015 game is an agricultural game that gives you an opportunity to grow vegetables, take care of animals and buy or repair Cars, Combines, Tractors or other vehicles.
In FS 15 it’s easy to install mods. You just need to download mod from www.farming2015mods.com. Upload to your game folder. After that you need to activate the mods you want to use.



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